GRANDOORGAMES
PRODUCTS

GRANDOORGAMES PRODUCTS

2 Players
30-60 Min
14+ Age

Strategist Strategy

For those who love tactical simulations and admire military strategists. Hunt down the opponent's "Shougun" with freely placed pieces and lead your country to victory!

2-4 Players
20-40 Min
10+ Age

Captain Dice

Speed and strategies are both important for this analog game, which offers real-time domination + mind games, appealing to all 5 senses.

2 Players
30-60 Min
14+ Age

Strategist Strategy

For those who love tactical simulations and admire military strategists. Hunt down the opponent's "Shougun" with freely placed pieces and lead your country to victory!

2-4 Players
20-40 Min
10+ Age

Captain Dice

Speed and strategies are both important for this analog game, which offers real-time domination + mind games, appealing to all 5 senses.

3-99 Players
15-40 Min
14+ Age

Annecto Punch

"Hey, which do YOU prefer?" "Annecto Punch" is a communication game where two opposing teams battle it out to guess what the alien judge likes.

1-4 Players
15-40 Min
6+ Age

Wing Spirits

"Wing Spirits" is an action-packed tabletop game with five different rulesets. "Challenge" is a golf-like game in which players attempt to launch ping-pong balls into a set goal.

NEWS

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About us

"Of course, Playing the game is fun.
But it's even more fun to make them."

"Of course, Playing the game is fun. But it's even more fun to make them."

"It's an experience you can only have with analog games!" We started making games around 2015, with this catchphrase. We debuted with "Captain Dice", a game that allows you to enjoy the five senses of dice rolling and bell ringing, and this game became our masterpiece. However, in the latest game "Strategist Strategy", the bindings of that "analog sense" are lifted. Our goal is to create a game system that can compete on the world stage and to win the German Game of the Year Award (Pawn). And we are working hard to expand overseas. Our ultimate goal is to be the best in the world.

"Of course, Playing the game is fun. But it's even more fun to make them." Manufacturing is often difficult and painful, but the sense of accomplishment is exceptional. But now that you've made the game, it's a bit sad when it doesn't sell. That's why we created this "box" called "GrandoorGames". We have a little bit of experience and know-how, so it's a little bit easier to promote the game. We're looking for people to make games with us. Join us in the fun of making and selling if you want! In fact, three people have so far released board games under the name Grandoor Games. Each one has sold out. Yay!

04/2018 :Niconico Chokaigi

10/2019 :SPIEL'19

■ Exhibition History

05/05/2016
GameMarket 2016 spring - C06general

12/11/2016
GameMarket 2016 autumn - A14company

04/30/2017
Niconico Chokaigi 2017

05/14/2017
GameMarket 2017 spring - A53company

10/25/2017
SPIEL’17(Germany/essen)-「Japan Brand」

12/02/2017
GameMarket 2017 autumn - D001company

02/10/2018
Tokaigi 2018 - Huge Captain Dice

04/01/2018
GameMarket 2018 Osaka - A18company

04/29/2018
Niconico Chokaigi 2018

05/05/2018
GameMarket 2018 spring - E35-36general

03/10/2019
GameMarket 2019 Osaka - C04general

05/25/2019
GameMarket 2019 spring -H01general

10/24/2019
SPIEL’19(Germany/essen) - 5K110

05/05/2016:GameMarket 2016 spring - C06general

12/11/2016:GameMarket 2016 autumn - A14company

04/30/2017:Niconico Chokaigi 2017

05/14/2017:GameMarket 2017 spring - A53company

10/25/2017:SPIEL’17(Germany/essen)-「Japan Brand」

12/02/2017:GameMarket 2017 autumn - D001company

02/10/2018:Tokaigi 2018 - Huge Captain Dice

04/01/2018:GameMarket 2018 Osaka - A18company

04/29/2018:Niconico Chokaigi 2018

05/05/2018:GameMarket 2018 spring - E35-36general

03/10/2019:GameMarket 2019 Osaka - C04general

05/25/2019:GameMarket 2019 spring -H01general

10/24/2019:SPIEL’19(Germany/essen) - 5K110

Tokaigi/Huge Captain Dice

Tokaigi/Huge Captain Dice

For corporates

Publisher, Distributer, Media ,etc.

We are looking for publishers and wholesalers who will be responsible for the production and distribution of original works, both domestically and internationally. We are focusing on "getting more people to play" and "realizeing a lot of interesting game ideas quickly". And rather than trying to increase our profits as a manufacturer, we aim to sign licensing agreements, leave manufacturing and distribution in charge, and focus on game and graphic design for our next productions.

We also offer game design services to help you create and promote an analog game for your project. Our game designers specialize in improving game playability and de-veloping. We are good at designing games with the original and original idea in place. We welcome projects that you can bring to us. Please feel free to contact us.

License Agreements

Arclight, Inc.,台湾/尖端出版(Sharp Point Publishing)

distribution and sale

Yellow Submarine(JP), Hands(JP), LOFT(JP), etc

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